NJ.
← Portfolio
MSc / VIRTUAL PRODUCTION

Practice. Question.
Discover.

Research journal

A growing record of my MSc research: from initial questions and reading to practical experiments and reflections.

The research archive

01
CONTEXT & READING

Research context & literature

The questions, references and ideas that inform the research.

1 ENTRIES↗
02
METHODS

Methodology & research design

Defining the approach and documenting the process.

0 ENTRIES↗
03
PRACTICE

Practical investigations

Experiments, observations and findings from hands-on work.

1 ENTRIES↗
04
REFLECTION

Reflections & development

Connecting the findings and considering what comes next.

0 ENTRIES↗
LATEST RESEARCH
↗
CONTEXT & READING

Creature Proposal

Creature Proposal Pre-Production Research and Inspiration CG creatures and animals have been a staple in the VFX industry for a long time yet remain some of the hardest assets to pull off convincingly. This mainly stems from the sheer compl

23/10/2026↗
↗
PRACTICE

HOW ENVIRONMENTAL IMPERFECTIONS ALTER AUDIENCE PERCEPTION OF REALISM COMPARED TO A CLEAN GROOM

Advancing technologies within the VFX industry have brought us rapidly closer to recreating photorealistic animals and creatures. Digital Grooming is the part of that process that focuses on creating dynamic simulations to replicate fur and hair for digital creatures. Breakthroughs and advancements in rendering technologies and lighting techniques, like ray-tracing and dynamic interpolation of guide hairs, have allowed artists to continuously bridge the gap closer to photorealism.

23/10/2026↗
AN OPEN NOTEBOOK. AN EVOLVING PRACTICE.

Research, documented as it develops.